The idea
Placeholder for the project’s motivation and the challenge of designing a farm far from Earth.
◈ agronaut
A LITTLE LIFE. A DISTANT WORLD.
Build a lunar farm where every harvest depends on the systems keeping it alive.
Design · Farm · Survive · LearnABOUT THE PROJECT
PLACEHOLDER COPY · FINAL STORY COMING SOON
A short introduction to agronaut will live here: why we built it, what players can explore, and how lunar agriculture connects food production with life-support engineering.
Placeholder for the project’s motivation and the challenge of designing a farm far from Earth.
Placeholder for the player journey: build an outpost, manage resources, respond to hazards, and reflect on each mission.
Placeholder for research context, verified sources, and the distinction between educational simulation and real lunar engineering.
MISSION BRIEFING / LUNAR SOUTH POLE
Design your outpost, connect its utilities, and guide it through the lunar environment—one turn at a time.
Place modules and connect them with utility corridors.
Care for crops and livestock. Balance water, light and feed.
Manage scarce resources and respond to hazards.
Review your mission and explore the trade-offs behind your choices.
Once a mission begins, the base layout is locked. Your decisions keep it growing.
LUNAR SOUTH POLE / MISSION SIMULATOR
Design an outpost, connect utilities, grow food, and survive the lunar environment.